Edgehalla

Signature stats

Penalty Value: drawing and taking penalties, in goals

Drawing a penalty is a quiet way to create a goal, and taking one is a quiet way to give one up. Neither shows up in points. Penalty Value puts both into the same units as everything else: goals.

Updated · Method version sequences v1

How it's calculated

Net xG of one minor

net xG per minor = (PP xGF/60 − SH xGA/60) × 2 / 60 = (6.77 − 0.76) × 2 / 60 ≈ 0.20

PP xGF/60
league expected goals per 60 minutes for teams on the power play
SH xGA/60
league shorthanded expected goals for, per 60, i.e. what the power-play team gives up
Penalty Value

Penalty Value = (minors drawn − minors taken) × net xG per minor

  • Minors only; majors, misconducts and coincidental penalties that do not produce a power play are excluded.
  • Drawn and taken come from the "drawn by" and "committed by" fields in the play-by-play.
  • We also track where and when penalties are taken: in the defensive zone, and late in a shift (see Gas Tank).
  • Power-play units get their own number: net xG per power-play opportunity for each detected PP unit.
Research data

Penalty Value leaders in the research sample

Research sample: 200 games from 2025-26 (2025020500–699)

A minor is worth 0.20 net xG. In the sample, McDavid led at +1.8 goals and Kadri was +1.4.

Net xG per minor0.20goals
(6.77 − 0.76) × 2 / 60

Worked example

A forward who draws more than he takes

Includes example data

Over a stretch of games a forward draws 30 minors and takes 21.

  1. Net minors: 30 − 21 = +9.
  2. Value: 9 × 0.20 = +1.8 goals.
  3. For scale: +1.8 is what McDavid produced in our 200-game 2025-26 sample, the highest of any player.

+1.8 goals, the same as a handful of extra even-strength goals, without a shot. The penalty counts are illustrative; the 0.20 is the league rate.

Reliability

We have not published a split-half r for penalty differential yet. The value per minor is a league rate and is recomputed each season.

MeasureSplit-half rSampleVerdict
Net xG per minorRecomputed each season.—League, 2025-26 sampleStable
Player penalties drawn − taken—Full season suggestedNot measured yet
Tired penalties (60 s+ into a shift)1.9× to 3.5× exposure.—LeagueStable

Split-half r: we split each sample in two (for example odd and even games) and correlate the two halves across players or teams. Near 0 means the stat is mostly noise; near 1 means it is a stable trait.

Limitations

  • A minor ends early if the power play scores, so the real average power play is shorter than 2:00 and 0.20 slightly overstates it. We use the full-length value for simplicity and consistency.
  • Two-man advantages, four-on-three overtime power plays and offsetting minors are all worth different amounts; the single 0.20 averages over them.
  • Referees call games differently, and "drawing" a penalty sometimes means embellishing. The stat counts outcomes, not how they happened.

FAQ

How much is a power play worth in the NHL?

In our 2025-26 sample, teams on the power play generated 6.77 expected goals per 60 and allowed 0.76, so a full two-minute minor is worth about 0.20 net expected goals.

Who draws the most penalty value?

In our 200-game 2025-26 sample, Connor McDavid led at +1.8 goals and Nazem Kadri was second at +1.4. Full-season leaderboards will replace the sample.

Do tired players take more penalties?

Yes: relative to ice time, penalties are 1.9 times as common 60–90 seconds into a shift and 3.5 times past 90 seconds. See Gas Tank and Schedule Edge.