Injury cascade
Who benefits when Max Jones is out?
Max Jones (L, Edmonton Oilers) plays 9:20 a night on L4, with 2% of the team's power-play time over his last 10 games. He has missed the team's last 2 games.
Based on 31 games without Max Jones and 26 with him. Through games of Oct 20, 2026.
Expected change per game without him
+2:19 TOI · 22% rost
+1:35 TOI · 0.1% rost
+1:23 TOI · 8.1% rost
+0:56 TOI · 6.2% rost
+0:25 TOI, +4 PP% · 94% rost
+0:13 TOI · 100% rost
Ranked beneficiaries
Show
| Player | Games | Exp. Δ TOI | Rost % | Basis | |||
|---|---|---|---|---|---|---|---|
| Jake WalmanDIn 23 games without Max Jones, Jake Walman played 18:47 (+2:31). | 23 | 16:15 → 18:47 | +2:19 | 16% → 16% | 3/23 | 22%▼2.5 | Games without him |
| Ty EmbersonDIn 29 games without Max Jones, Ty Emberson played 15:32 (+1:41). | 29 | 13:51 → 15:32 | +1:35 | 0% → 0% | 0/29 | 0.1% | Games without him |
| Owen MichaelsRIn 4 games without Max Jones, Owen Michaels played 14:21 (+2:04). | 4 | 12:17 → 14:21 | +1:23 | 1% → 2% | 0/4 | 8.1% | Games without him |
| Connor MurphyDIn 9 games without Max Jones, Connor Murphy played 21:36 (+1:08). | 9 | 20:28 → 21:36 | +0:56 | 0% → 3% | 0/9 | 6.2% | Games without him |
| Zach HymanCIn 29 games without Max Jones, Zach Hyman played 20:18 (+0:27). | 29 | 19:52 → 20:18 | +0:25 | 68% → 72% | 29/29 | 94% | Games without him |
| Connor McDavidCIn 31 games without Max Jones, Connor McDavid played 23:25 (+0:14). | 31 | 23:11 → 23:25 | +0:13 | 69% → 72% | 31/31 | 100% | Games without him |
FAQ
Who benefits when Max Jones is out?
Jake Walman projects to gain the most (+2:19 a game). In 23 games without Max Jones, Jake Walman played 18:47 (+2:31).
How many games has EDM played without Max Jones?
31 games in the loaded seasons while he was on the roster, against 26 with him.
How it works
- We find every game the injured player missed while on the team's roster this season and last (including the current absence), and compare each teammate's ice time, power-play share and PP1 usage in those games with the games the injured player dressed.
- Changes are shrunk toward zero when the sample is small (a change over n games counts n / (n + 2) of its size), so one odd game does not crown a beneficiary.
- When there is little or no absence history, we fall back to line adjacency from our shift-based line detection: the next man up on his power-play unit (the top PP2 player at his position) and the best player one line or pair below his.
- Players are ranked by expected fantasy opportunity: TOI minutes, plus power-play share (10 points of PP share ≈ 1.2 minutes of even-strength TOI), plus PP1 gains.