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Vegas Golden Knights Line Combinations & PP1 Units Today

View the Golden Knights' current line combinations, power play units, and penalty kill pairings. See who's on PP1, which defensemen are killing penalties, and track time on ice trends.

Western ConferencePacific DivisionUpdated · through games of

Over the first 8 games of 2026-27, Mark Stone, Ivan Barbashev and Jack Eichel have formed the Golden Knights top line at 5-on-5 (the trio that plays the most per game), together for 85:25 (18% of team time). Brayden McNabb and Shea Theodore lead the blue line as the top pair. PP1 is Stone, Hertl, Eichel, Marner and Connelly, taking 57% of the power-play time.

Since last game (Oct 13):▼ Mark Stone off PP1▼ Tomas Hertl off PP1▼ Jack Eichel off PP1▼ Mitch Marner off PP1

Vegas Golden Knights · season stats · power play|League boards: best forward lines (CF%) · defence pairs (CF%) · PP units (GF/60)

Line Watch

Changes vs each player's previous 5 games
  • Trevor Connelly moved up to L2 from L4 (last game)

    Line promotion · Oct 13

  • Mark Stone dropped off PP1 to PP2 (last game)

    Off PP1 · Oct 13

  • Tomas Hertl dropped off PP1 to PP2 (last game)

    Off PP1 · Oct 13

  • Jack Eichel dropped off PP1 to PP2 (last game)

    Off PP1 · Oct 13

  • Mitch Marner dropped off PP1 to PP2 (last game)

    Off PP1 · Oct 13

  • Trevor Connelly played 5:42 more than his 5-game average (last game)

    TOI spike · Oct 12

  • Jack Eichel moved up to L1 from L2 (last 2 games)

    Line promotion · Oct 10

  • Ivan Barbashev moved up to L1 from L2 (last game)

    Line promotion · Oct 10

  • Trevor Connelly moved up to PP1 from PP2 (last game)

    PP1 promotion · Oct 8

  • Jack Eichel played 7:03 more than his 5-game average (last game)

    TOI spike · Oct 8

Golden Knights injuries (3)Show

Injured players stay in the shift-based units until they drop out of the sample; their tags show on the units below. "Returning" is approximate: cleared from the injury report in the last 3 days · injury report checked Oct 14, 5:40 PM ET.

  • Injured reserve (undisclosed), est. return Oct 22 (back in about 8 days, ESPN estimate)

  • Out (upper body), est. return Oct 20 (back in about 6 days, ESPN estimate)

  • Out (no report): missed 4 straight games

Track Vegas Golden Knights line changes daily

Lines here come from real NHL shift data, refreshed after every game. Line Watch flags PP1 promotions, line moves and ice-time jumps as soon as they show up; email alerts for your own players are next.

Track Vegas Golden Knights lines →

Vegas Golden Knights Line Combinations

Forward lines, defense pairs, power play and penalty kill units built from real game shift data for the Golden Knights. Tap "Mates" on any player to see who he plays with.

Shift-based lines from the first 8 games of 2026-27 through 2026-10-13. Not confirmed lines for tonight. Only 8 2026-27 games so far, so the lines use this season only (Last 20 adds 2025-26 games). Players no longer on the team are excluded.

Forward lines (5v5)

L1

high · 76%8/8 GP
85:25 together18% of team 5v5 time
56.5%
GF%
80.0%
65.3%
65.6%

L2

high · 74%8/8 GP
82:44 together18% of team 5v5 time
50.0%
GF%
50.0%
62.9%
63.4%

L3

medium · 49%4/8 GP
34:21 together7% of team 5v5 time
55.4%
GF%
50.0%
56.0%
55.5%

L4

high · 69%8/8 GP
56:21 together12% of team 5v5 time
47.2%
GF%
33.3%
37.5%
37.8%

Defense pairs (5v5)

D1

high · 90%8/8 GP
119:48 together26% of team 5v5 time
55.9%
GF%
73.3%
65.1%
64.9%

D2

high · 70%8/8 GP
90:39 together19% of team 5v5 time
51.5%
GF%
50.0%
59.2%
57.8%

D3

high · 74%6/8 GP
83:23 together18% of team 5v5 time
58.4%
GF%
12.5%
55.0%
55.5%

Power play units

Team PP time: 58:14 (7:17 per game)

PP1

high · 52%8/8 GP
33:15 together57% of team PP time
78.6%
GF%
80.0%
82.4%
82.5%

PP2

high · 56%4/8 GP
5:47 together10% of team PP time
100.0%
GF%
—
100.0%
100.0%

PP units share players: a skater who stays out for most of the advantage can appear on both.

Penalty kill units

PK1 forwards

high · 81%8/8 GP
9:25 together24% of team PK time
6.7%
GF%
0.0%
0.0%
0.0%

PK2 forwards

high · 74%7/8 GP
7:05 together18% of team PK time
16.7%
GF%
0.0%
35.0%
35.7%

PK1 defense

high · 84%7/8 GP
10:17 together27% of team PK time
5.0%
GF%
100.0%
15.4%
15.9%

PK2 defense

high · 58%5/8 GP
8:09 together21% of team PK time
0.0%
GF%
—
0.0%
0.0%

Extras and rotating players

Victor Olofsson, Dylan Coghlan

Lines and pairs are the disjoint groups with the most shared ice time, numbered by role: L1 is the trio whose players average the most even-strength plus power-play ice time per game, D1 the pair with the most total ice time. TOI share is the exact unit's time over the team's time at that strength. Confidence is how much of its players' own ice time the exact unit accounts for. CF% and GF% are on-ice shot-attempt and goal shares while the unit was out.

Line chemistry

Golden Knights 5v5 shared ice time, last 20 games

Golden Knights line chemistry: 18 skaters; the most-used pairing is Brayden McNabb and Shea Theodore with 281:38 together.

  1. McNabb + Theodore281:38 · 60.7%
  2. Barbashev + Eichel231:04 · 51.2%
  3. Marner + Howden226:33 · 60.1%
  4. Karlsson + Marner225:28 · 63.3%
  5. Karlsson + Howden219:23 · 64.4%
  6. Hanifin + Andersson190:46 · 46.4%
  7. Stone + Eichel157:50 · 60.7%
  8. Theodore + Eichel149:17 · 57.9%
  9. Theodore + Barbashev147:47 · 58.9%
  10. Theodore + Marner124:56 · 63.0%
  11. Stone + Barbashev121:39 · 55.9%
  12. McNabb + Eichel116:57 · 56.2%
Edge width = time together; colour = xGF% together.

Line river

Golden Knights forward lines game by game, last 8 games

Golden Knights forward lines over 8 games: each ribbon is a player moving between units.

L1L2L3L4Sep 29Oct 2Oct 4Oct 6Oct 8Oct 10Oct 12Oct 13StoneEichelBarbashevKarlssonMarnerHowdenHertlConnellyBowmanDowdGatcombOlofssonLavoie
  • Mark Stone
  • Jack Eichel
  • Ivan Barbashev
  • William Karlsson
  • Mitch Marner
  • Brett Howden
  • Others
Each ribbon is one player; a gap means he was out or not on a unit that game.

Vegas Golden Knights Line Combinations FAQ

Who is on the Vegas Golden Knights power play?

The Vegas Golden Knights power play units are determined by actual ice time data from recent games. Check the Power play units section above to see which players are currently on PP1 (the primary power play unit) and PP2 (the secondary unit) for the Golden Knights. PP1 players typically get the most man-advantage ice time and have the best scoring opportunities.

Who kills penalties for the Vegas Golden Knights?

The Golden Knights' penalty kill units are shown in the Penalty kill units section above. This data shows which forward pairs and defensive pairs spend the most time together when the Golden Knights are shorthanded. Top PK players are valuable for fantasy hockey in leagues that count shorthanded points, blocks, and hits.

What are the current Vegas Golden Knights line combinations?

The Vegas Golden Knights line combinations shown above are calculated from actual NHL shift data, not projected lineups. Each forward line and defense pair is the group of players with the most shared ice time at 5-on-5, numbered by role (L1 is the trio that plays the most per game), and the confidence badge shows how settled that unit is. Tap Mates on any player to see everyone he shares the ice with.

How often are Vegas Golden Knights line combinations updated?

Vegas Golden Knights line combinations are updated daily based on the most recent game data. You can filter by game range (Last Game, Last 5, Last 10, Last 20, or Season) to see how line combinations have evolved over time. Recent data gives you the most current picture of how the coaching staff is deploying players.

Which Vegas Golden Knights players are seeing increased ice time?

Check the Line Watch panel for Golden Knights players who moved up a line, joined PP1 or saw a jump in ice time compared with their previous five games. You can also compare the "Last Game" filter to "Last 10" or "Season": players with higher TOI recently may be getting promoted, while decreasing ice time could signal a demotion. This is valuable information for fantasy hockey waiver wire decisions.

Are Vegas Golden Knights injuries affecting the line combinations?

If the Vegas Golden Knights have injured players, you'll see an injury banner near the top of this page. Injuries to key players often create opportunities for other players to move up in the lineup or earn power play time. Check the injury status to understand why certain line combinations might look different than expected.

How does Vegas Golden Knights split power play time between PP1 and PP2?

Some teams give significantly more ice time to PP1, while others split it more evenly. The Power play units section shows each unit's share of the Golden Knights power play time and each player's average PP TOI per game. If PP2 players are getting substantial ice time, they may have more fantasy value than PP2 players on other teams.

Who are the top Vegas Golden Knights fantasy hockey players based on line combinations?

For fantasy hockey, prioritize Golden Knights players who appear on PP1 and play on the top lines at 5-on-5. Players on the first line who also appear on PP1 are getting the most opportunity. Look for defensemen who play both PP and PK for maximum peripheral stats (blocks, hits, shots).

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